Industrial XR
Development of augmented and mixed reality systems for industrial, collaborative and operational environments.
XR Research Engineer & Technological Project Manager
Designing and evaluating immersive systems for industrial, collaborative and human-centered environments through XR, spatial computing and applied research.
Applied XR engineering combining research, immersive technologies, systems integration and technical coordination.
Development of augmented and mixed reality systems for industrial, collaborative and operational environments.
Design Science Research, human-centered evaluation, usability assessment and framework validation.
Interactive spatial systems using Unity, MRTK, XR Interaction Toolkit and immersive workflows.
Design and coordination of immersive operational systems, networking workflows and scalable XR infrastructures.
An interdisciplinary profile shaped by XR engineering, applied research, digital production, systems thinking and technological project coordination.
Design, implementation and evaluation of immersive systems through applied research, structured experimentation and human-centered methodologies.
Development of augmented, mixed and collaborative XR systems connecting people, information and operational environments.
Background in audiovisual production, interactive media and digital storytelling, now applied to immersive interfaces and spatial experiences.
Coordination of multidisciplinary technology projects involving requirements analysis, integration, validation, documentation and stakeholder communication.
A curated selection of immersive systems, research initiatives and applied XR implementations.
Research-driven framework for diagnosing, prescribing and evaluating augmented workplace systems, integrating guidelines, taxonomy, conceptual modelling and evaluation mechanisms.
Mixed reality systems for orthopedic planning support, immersive visualization and collaborative medical workflows, developed in applied healthcare innovation contexts.
Applied XR workflows for operational guidance, inspection, assistance, calibration support and workplace-level digital transformation.
Multi-user immersive environments with networking, remote synchronization, shared objects and spatial interaction workflows.
Applied research and development activities connected to intelligent decision-making, productive systems and emerging digital technologies.
Early augmented reality experiences for astronomy, paleontology, STEM learning and cultural heritage communication.
Ongoing doctoral research and applied R&D activity focused on frameworks, evaluation mechanisms and immersive technologies for augmented workplaces.
PhD in Information Systems and Technology at the University of Minho, focused on a framework for implementing Augmented Workplaces.
Participation in applied research projects involving healthcare technologies, industrial XR, digital transformation and emerging immersive systems.
Exploration of XR, AI-assisted workflows, Industry 5.0, spatial computing and human-centered digital systems as evolving technological ecosystems.
Unity, C#, MRTK, XR Interaction Toolkit, Python, web technologies, AI integration and immersive workflow design.
Scientific and professional records available through ORCID and Ciência Vitae, with selected publications and project activity.
Professional and research activity combining technical development, applied innovation, scientific communication and international collaboration.
Oral presentation at AIOTI Days 2025, focused on the convergence of AI, GenAI and immersive technologies at the edge.
Presentation and publication activity around mixed reality tools for orthopedic preoperative planning support.
Member of the organising committee and Web Chair for the 29th International Conference on 3D Web Technology, held in Guimarães.
A visual layer for demos, presentations and project excerpts. This section preserves the showreel logic from the earlier portfolio while keeping the current website focused on research, systems and applied innovation.
Short video excerpts, prototypes, conference demos and visual documentation of selected XR work.
Screenshots, interface captures, spatial diagrams and selected media assets.
A short selection of publications and research outputs related to XR, mixed reality, human-centered systems and applied immersive technologies.
Mixed reality applied to surgical planning support and immersive visualization.
AR interaction and UX feedback in industrial and Industry 5.0 contexts.
User experience study on AR-supported equipment repair.
Early educational AR work focused on astronomy, learning and mobile interaction.
Vision
I believe immersive technologies should augment human capabilities, improve operational systems and support more intuitive relationships between people, information and environments. My work explores XR not only as a visualization medium, but as situated cognitive and operational infrastructure for industrial, collaborative and knowledge-intensive contexts.
Experimental Spatial Experience
Explore selected immersive projects through a lightweight spatial portfolio experience designed for desktop, mobile and XR-compatible devices.
Launch WebXR Experience