XR Research Engineer & Technological Project Manager

Designing intelligent augmented systems.

Designing and evaluating immersive systems for industrial, collaborative and human-centered environments through XR, spatial computing and applied research.

Expertise

Applied XR engineering combining research, immersive technologies, systems integration and technical coordination.

Industrial XR

Development of augmented and mixed reality systems for industrial, collaborative and operational environments.

Research & Evaluation

Design Science Research, human-centered evaluation, usability assessment and framework validation.

Spatial Computing

Interactive spatial systems using Unity, MRTK, XR Interaction Toolkit and immersive workflows.

Systems Integration

Design and coordination of immersive operational systems, networking workflows and scalable XR infrastructures.

Professional Taxonomy

An interdisciplinary profile shaped by XR engineering, applied research, digital production, systems thinking and technological project coordination.

Research Engineering

Design, implementation and evaluation of immersive systems through applied research, structured experimentation and human-centered methodologies.

Spatial Computing

Development of augmented, mixed and collaborative XR systems connecting people, information and operational environments.

Digital Production

Background in audiovisual production, interactive media and digital storytelling, now applied to immersive interfaces and spatial experiences.

Technical Coordination

Coordination of multidisciplinary technology projects involving requirements analysis, integration, validation, documentation and stakeholder communication.

Selected Projects

A curated selection of immersive systems, research initiatives and applied XR implementations.

Augmented Workplaces

Augmented Workplaces

Research-driven framework for diagnosing, prescribing and evaluating augmented workplace systems, integrating guidelines, taxonomy, conceptual modelling and evaluation mechanisms.

XR Research Framework Evaluation
Medical Mixed Reality

Medical Mixed Reality

Mixed reality systems for orthopedic planning support, immersive visualization and collaborative medical workflows, developed in applied healthcare innovation contexts.

MR Healthcare Visualization HfPT
Industrial XR Systems

Industrial XR Systems

Applied XR workflows for operational guidance, inspection, assistance, calibration support and workplace-level digital transformation.

AR Industry Work Support Digital Transformation
Collaborative Spatial Systems

Collaborative Spatial Systems

Multi-user immersive environments with networking, remote synchronization, shared objects and spatial interaction workflows.

Networking Quest Realtime Spatial Interaction
AI-assisted XR Workflows

AI-assisted Productive Systems

Applied research and development activities connected to intelligent decision-making, productive systems and emerging digital technologies.

AI R&D Decision Support ADM.IN
Educational AR

Educational & Cultural AR

Early augmented reality experiences for astronomy, paleontology, STEM learning and cultural heritage communication.

AR Education STEM Cultural Heritage

Research & Innovation

Ongoing doctoral research and applied R&D activity focused on frameworks, evaluation mechanisms and immersive technologies for augmented workplaces.

Doctoral Research

PhD in Information Systems and Technology at the University of Minho, focused on a framework for implementing Augmented Workplaces.

Applied R&D Projects

Participation in applied research projects involving healthcare technologies, industrial XR, digital transformation and emerging immersive systems.

Emerging Technologies

Exploration of XR, AI-assisted workflows, Industry 5.0, spatial computing and human-centered digital systems as evolving technological ecosystems.

Technology Stack

Unity, C#, MRTK, XR Interaction Toolkit, Python, web technologies, AI integration and immersive workflow design.

Research Profiles

Scientific and professional records available through ORCID and Ciência Vitae, with selected publications and project activity.

Selected Activity

Professional and research activity combining technical development, applied innovation, scientific communication and international collaboration.

2025

Towards Effective Augmented Workplaces

Oral presentation at AIOTI Days 2025, focused on the convergence of AI, GenAI and immersive technologies at the edge.

2024

Mixed Reality for Orthopedic Planning

Presentation and publication activity around mixed reality tools for orthopedic preoperative planning support.

2024

Web3D 2024 — Web Chair

Member of the organising committee and Web Chair for the 29th International Conference on 3D Web Technology, held in Guimarães.

Selected Media

A visual layer for demos, presentations and project excerpts. This section preserves the showreel logic from the earlier portfolio while keeping the current website focused on research, systems and applied innovation.

Coming soon

Immersive Systems Reel

Short video excerpts, prototypes, conference demos and visual documentation of selected XR work.

Video Demos XR
Coming soon

Project Visuals

Screenshots, interface captures, spatial diagrams and selected media assets.

Interfaces Diagrams Spatial UX

Selected Publications

A short selection of publications and research outputs related to XR, mixed reality, human-centered systems and applied immersive technologies.

2024 · Book chapter

A Mixed Reality Tool for Orthopedic Preoperative Planning Support

Mixed reality applied to surgical planning support and immersive visualization.

DOI

2023 · Book chapter

Augmented Reality Towards Industry 5.0: Improving Voice and Tap Interaction Based on User Experience Feedback

AR interaction and UX feedback in industrial and Industry 5.0 contexts.

DOI

2023 · Journal article

UX and Industry 5.0: A Study in Repairing Equipment Using Augmented Reality

User experience study on AR-supported equipment repair.

DOI

2018 · Conference paper

SolarSystemGO — An Augmented Reality Based Game with Astronomical Concepts

Early educational AR work focused on astronomy, learning and mobile interaction.

DOI

Vision

Human-centered immersive systems.

I believe immersive technologies should augment human capabilities, improve operational systems and support more intuitive relationships between people, information and environments. My work explores XR not only as a visualization medium, but as situated cognitive and operational infrastructure for industrial, collaborative and knowledge-intensive contexts.

Experimental Spatial Experience

WebXR Portfolio Mode

Explore selected immersive projects through a lightweight spatial portfolio experience designed for desktop, mobile and XR-compatible devices.

Launch WebXR Experience